SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
HmdRenderInfo::ShutterInfo Struct Reference

#include <SLGLOVRWorkaround.h>

Public Attributes

HmdShutterTypeEnum Type
 
float VsyncToNextVsync
 
float VsyncToFirstScanline
 
float FirstScanlineToLastScanline
 
float PixelSettleTime
 
float PixelPersistence
 

Detailed Description

Definition at line 492 of file SLGLOVRWorkaround.h.

Member Data Documentation

◆ FirstScanlineToLastScanline

float HmdRenderInfo::ShutterInfo::FirstScanlineToLastScanline

Definition at line 497 of file SLGLOVRWorkaround.h.

◆ PixelPersistence

float HmdRenderInfo::ShutterInfo::PixelPersistence

Definition at line 499 of file SLGLOVRWorkaround.h.

◆ PixelSettleTime

float HmdRenderInfo::ShutterInfo::PixelSettleTime

Definition at line 498 of file SLGLOVRWorkaround.h.

◆ Type

HmdShutterTypeEnum HmdRenderInfo::ShutterInfo::Type

Definition at line 494 of file SLGLOVRWorkaround.h.

◆ VsyncToFirstScanline

float HmdRenderInfo::ShutterInfo::VsyncToFirstScanline

Definition at line 496 of file SLGLOVRWorkaround.h.

◆ VsyncToNextVsync

float HmdRenderInfo::ShutterInfo::VsyncToNextVsync

Definition at line 495 of file SLGLOVRWorkaround.h.


The documentation for this struct was generated from the following file: