SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <cstdint>
#include <climits>
#include <cstdlib>
#include <iostream>
Go to the source code of this file.
Namespaces | |
ByteOrder | |
Abort compilation if a char has not 8 bits, as functions for this case aren't implemented yet. | |
Functions | |
void | ByteOrder::toBigEndian16 (uint16_t src, char *dest) |
void | ByteOrder::toBigEndian32 (uint32_t src, char *dest) |
void | ByteOrder::toBigEndian64 (uint64_t src, char *dest) |
void | ByteOrder::writeBigEndian16 (uint16_t number, std::ostream &stream) |
void | ByteOrder::writeBigEndian32 (uint32_t number, std::ostream &stream) |
void | ByteOrder::writeBigEndian64 (uint64_t number, std::ostream &stream) |
Definition in file ByteOrder.h.