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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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#include <SLFileStorage.h>Go to the source code of this file.
Classes | |
| class | SLIOReaderMemory | 
| SLIOStream implementation for reading from memory.  More... | |
| class | SLIOWriterMemory | 
| SLIOStream implementation for reading to memory.  More... | |
Namespaces | |
| SLIOMemory | |
| Collection of functions for accessing files stored in memory.  | |
Functions | |
| bool | SLIOMemory::exists (std::string path) | 
| std::vector< char > & | SLIOMemory::get (std::string path) | 
| void | SLIOMemory::set (std::string path, const std::vector< char > &data) | 
| void | SLIOMemory::clear (std::string path) | 
Definition in file SLIOMemory.h.