SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLInputEvent.h File Reference
#include <SL.h>
#include <SLEnums.h>
#include <queue>
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Classes

class  SLInputEvent
 Baseclass for all system input events. More...
 
class  SLMouseEvent
 Specialized SLInput class for all mouse related input events. More...
 
class  SLKeyEvent
 Specialized SLInput class for all keypress related input events. More...
 
class  SLTouchEvent
 Specialized SLInput class for touch related input events. More...
 
class  SLRotationEvent
 Specialized SLInput class for all device rotation related input events. More...
 
class  SLResizeEvent
 Specialized SLInput class for window resize events. More...
 
class  SLCharInputEvent
 Specialized SLInput class for unicode character input. More...
 
class  SLScrCaptureRequestEvent
 Specialized SLInput class to trigger a screen capture. More...
 

Typedefs

typedef std::queue< const SLInputEvent * > SLQInputEvent
 

Detailed Description

Date
January 2015
Authors
Marc Wacker, Marcus Hudritsch
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLInputEvent.h.

Typedef Documentation

◆ SLQInputEvent

typedef std::queue<const SLInputEvent*> SLQInputEvent

Definition at line 134 of file SLInputEvent.h.