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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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Struct for scene graph statistics. More...
#include <SLNode.h>
Public Member Functions | |
| void | clear () | 
| Resets all counters to zero.  More... | |
| void | print () const | 
| Prints all statistic informations on the std out stream.  More... | |
Public Attributes | |
| SLuint | numNodes | 
| NO. of children nodes.  More... | |
| SLuint | numBytes | 
| NO. of bytes allocated.  More... | |
| SLuint | numBytesAccel | 
| NO. of bytes in accel. structs.  More... | |
| SLuint | numNodesGroup | 
| NO. of group nodes.  More... | |
| SLuint | numNodesLeaf | 
| NO. of leaf nodes.  More... | |
| SLuint | numNodesOpaque | 
| NO. of visible opaque nodes.  More... | |
| SLuint | numNodesBlended | 
| NO. of visible blended nodes.  More... | |
| SLuint | numMeshes | 
| NO. of meshes in node.  More... | |
| SLuint | numLights | 
| NO. of lights in mesh.  More... | |
| SLuint | numTriangles | 
| NO. of triangles in mesh.  More... | |
| SLuint | numLines | 
| NO. of lines in mesh.  More... | |
| SLuint | numVoxels | 
| NO. of voxels.  More... | |
| SLfloat | numVoxEmpty | 
| NO. of empty voxels.  More... | |
| SLuint | numVoxMaxTria | 
| Max. no. of triangles per voxel.  More... | |
| SLuint | numAnimations | 
| NO. of animations.  More... | |
Struct for scene graph statistics.
The SLNodeStats struct holds some statistics that are set in the recursive SLNode::statsRec method.
      
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  inline | 
Resets all counters to zero.
Definition at line 56 of file SLNode.h.
      
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  inline | 
| SLuint SLNodeStats::numBytesAccel | 
| SLuint SLNodeStats::numNodesBlended | 
| SLuint SLNodeStats::numNodesOpaque | 
| SLuint SLNodeStats::numVoxMaxTria |