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SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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Struct for scene graph statistics. More...
#include <SLNode.h>
Public Member Functions | |
| void | clear () |
| Resets all counters to zero. More... | |
| void | print () const |
| Prints all statistic informations on the std out stream. More... | |
Public Attributes | |
| SLuint | numNodes |
| NO. of children nodes. More... | |
| SLuint | numBytes |
| NO. of bytes allocated. More... | |
| SLuint | numBytesAccel |
| NO. of bytes in accel. structs. More... | |
| SLuint | numNodesGroup |
| NO. of group nodes. More... | |
| SLuint | numNodesLeaf |
| NO. of leaf nodes. More... | |
| SLuint | numNodesOpaque |
| NO. of visible opaque nodes. More... | |
| SLuint | numNodesBlended |
| NO. of visible blended nodes. More... | |
| SLuint | numMeshes |
| NO. of meshes in node. More... | |
| SLuint | numLights |
| NO. of lights in mesh. More... | |
| SLuint | numTriangles |
| NO. of triangles in mesh. More... | |
| SLuint | numLines |
| NO. of lines in mesh. More... | |
| SLuint | numVoxels |
| NO. of voxels. More... | |
| SLfloat | numVoxEmpty |
| NO. of empty voxels. More... | |
| SLuint | numVoxMaxTria |
| Max. no. of triangles per voxel. More... | |
| SLuint | numAnimations |
| NO. of animations. More... | |
Struct for scene graph statistics.
The SLNodeStats struct holds some statistics that are set in the recursive SLNode::statsRec method.
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inline |
Resets all counters to zero.
Definition at line 56 of file SLNode.h.
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inline |
| SLuint SLNodeStats::numBytesAccel |
| SLuint SLNodeStats::numNodesBlended |
| SLuint SLNodeStats::numNodesOpaque |
| SLuint SLNodeStats::numVoxMaxTria |