SLProject  4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
SLNode.h File Reference
#include <SLDrawBits.h>
#include <SLEnums.h>
#include <SLEventHandler.h>
#include <SLMesh.h>
#include <SLQuat4.h>
#include <deque>
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Classes

struct  SLNodeStats
 Struct for scene graph statistics. More...
 
class  SLNode
 SLNode represents a node in a hierarchical scene graph. More...
 

Typedefs

typedef deque< SLNode * > SLVNode
 SLVNode typedef for a vector of SLNodes. More...
 

Detailed Description

Date
July 2014
Authors
Marc Wacker, Marcus Hudritsch, Jan Dellsperger
Remarks
Please use clangformat to format the code. See more code style on https://github.com/cpvrlab/SLProject4/wiki/SLProject-Coding-Style

Definition in file SLNode.h.

Typedef Documentation

◆ SLVNode

typedef deque<SLNode*> SLVNode

SLVNode typedef for a vector of SLNodes.

Definition at line 30 of file SLNode.h.