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    SLProject
    4.2.000
    
   A platform independent 3D computer graphics framework for desktop OS,  Android,  iOS and online in web browsers 
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#include <App.h>#include <AppCommon.h>#include <SLScene.h>#include <SLBox.h>#include <SLLightDirect.h>#include <SLSceneView.h>#include <SLAssetLoader.h>#include <SLImGui.h>#include <SLInterface.h>Go to the source code of this file.
Classes | |
| class | AppMinimalScene | 
| Scene class derived from SLScene.  More... | |
Functions | |
| static SLScene * | createScene (SLSceneID sceneID) | 
| A static function in which you can create the new scene.  More... | |
| static void | buildGui (SLScene *s, SLSceneView *sv) | 
| A static function that builds the UI with ImGui.  More... | |
| int | SL_MAIN_FUNCTION (int argc, char *argv[]) | 
      
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  static | 
A static function that builds the UI with ImGui.
Definition at line 109 of file AppMinimalMain.cpp.
A static function in which you can create the new scene.
Definition at line 103 of file AppMinimalMain.cpp.
| int SL_MAIN_FUNCTION | ( | int | argc, | 
| char * | argv[] | ||
| ) | 
Definition at line 128 of file AppMinimalMain.cpp.