30 ImGui::SetNextWindowPos(ImVec2(0.0f, 0.0f));
31 ImGui::Begin(
"Scene Information",
33 ImGuiWindowFlags_NoResize |
34 ImGuiWindowFlags_AlwaysAutoResize |
35 ImGuiWindowFlags_NoMove);
36 ImGui::TextUnformatted(
infoText.c_str());
Node transform test app to demonstrates all transforms of SLNode.
static void build(SLScene *s, SLSceneView *sv)
Creates the ImGui UI.
The SLScene class represents the top level instance holding the scene structure.
SceneView class represents a dynamic real time 3D view onto the scene.