SLProject
4.2.000
A platform independent 3D computer graphics framework for desktop OS, Android, iOS and online in web browsers
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#include <SLAABBox.h>
#include <SLDrawBits.h>
#include <SLEventHandler.h>
#include <SLGLOculusFB.h>
#include <SLGLVertexArrayExt.h>
#include <SLNode.h>
#include <SLPathtracer.h>
#include <SLRaytracer.h>
#include <SLScene.h>
#include <SLOptixRaytracer.h>
#include <SLOptixPathtracer.h>
#include <math/SLRect.h>
#include "SLUiInterface.h"
#include <SLImGui.h>
#include <unordered_set>
Go to the source code of this file.
Classes | |
class | SLSceneView |
SceneView class represents a dynamic real time 3D view onto the scene. More... | |
Typedefs | |
typedef SLSceneView *SL_STDCALL * | cbOnNewSceneView(SLScene *s, int dotsPerInch, SLInputManager &inputManager) |
Callback function typedef for custom SLSceneView derived creator function. More... | |
typedef SLbool(SL_STDCALL * | cbOnWndUpdate) () |
Callback function typedef for GUI window updateRec. More... | |
typedef void(SL_STDCALL * | cbOnSelectNodeMesh) (SLNode *, SLMesh *) |
Callback function typedef for select node. More... | |
typedef vector< SLSceneView * > | SLVSceneView |
Definition in file SLSceneView.h.
typedef SLSceneView* SL_STDCALL* cbOnNewSceneView(SLScene *s, int dotsPerInch, SLInputManager &inputManager) |
Callback function typedef for custom SLSceneView derived creator function.
Definition at line 43 of file SLSceneView.h.
Callback function typedef for select node.
Definition at line 51 of file SLSceneView.h.
typedef SLbool(SL_STDCALL* cbOnWndUpdate) () |
Callback function typedef for GUI window updateRec.
Definition at line 48 of file SLSceneView.h.
typedef vector<SLSceneView*> SLVSceneView |
Definition at line 300 of file SLSceneView.h.