13 #ifndef APPDEMOSCENEVIDEOTRACKMEDIAPIPE_H 
   14 #define APPDEMOSCENEVIDEOTRACKMEDIAPIPE_H 
Toplevel holder of the assets meshes, materials, textures and shaders.
 
The SLScene class represents the top level instance holding the scene structure.
 
SceneView class represents a dynamic real time 3D view onto the scene.